Virtual reality (VR) is a promising technology that can support non-pharmacological interventions to achieve well-being in elderly through immersive experiences, such as pain relief and emotional support. However, the number of localized and commercially available VR applications is limited, hindering a wider use of virtual reality in healthy ageing. As a capstone project, a group of students from the Master of Science in Smart Ageing and Gerontology (SAG) programme have developed a structured approach to use commercially available VR applications in a local community setting (e.g., day care centres). Recommendations in different phases are outlined: game selection, environment setup, familiarization exercises, design of instructional guides for running VR sessions, troubleshooting, etc.